Adventurers Club Mods (
pleasureislanders) wrote in
adventurersclub2020-07-05 12:00 pm
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WEEK 3
[When you wake up the following morning, the doors to the Adventurers Club are open. It only took you a horrible murder to get into the outside of the club, but finally you get some fresh air! Now that you’re outside, the gentle seaside feeling of the island seems to almost instantly soothe any anxieties you had about the previous days. And when night arrives, the island comes alive with music and lights and the island parties until dawn.
One odd thing everyone will notice, however, is that instead of humans or animals inhabiting the island, it seems to be entirely populated by sentient mannequins. They seem friendly enough, but they’re definitely creepy to look at for longer than a few minutes.
However it seems only a portion of the island is available right now. As you make your way deeper into the island, are large, impassable construction walls blocking your way. With cute little “pardon our pixie dust” signs! If you peer from the windows of the Adventurers Club, you might be able to spot the ocean....
Enjoy the sunshine and warm breeze if you can. Despite the new scenery, you're still not any closer to getting home than you were last week.]
[ SUNDAY | MONDAY | TUESDAY | WEDNESDAY | THURSDAY ]
[ LOCATIONS | REGAINS | BIOS ]
[As a reminder, please submit your Week 2 activity check before July 8th, 1 PM EST! Dead characters just have to check in.]
One odd thing everyone will notice, however, is that instead of humans or animals inhabiting the island, it seems to be entirely populated by sentient mannequins. They seem friendly enough, but they’re definitely creepy to look at for longer than a few minutes.
However it seems only a portion of the island is available right now. As you make your way deeper into the island, are large, impassable construction walls blocking your way. With cute little “pardon our pixie dust” signs! If you peer from the windows of the Adventurers Club, you might be able to spot the ocean....
Enjoy the sunshine and warm breeze if you can. Despite the new scenery, you're still not any closer to getting home than you were last week.]
[As a reminder, please submit your Week 2 activity check before July 8th, 1 PM EST! Dead characters just have to check in.]
no subject
[Spoken like she knows what she's talking about, so, take her advice, Leia.]
It's fine. Losing your cool is the last of our problems right now. At least all you did was throw a toy into the ocean.
no subject
[stares at the death star
stares at Kyber crystals.]
I know, I know. It's just...I've always had to be poised. Do you understand? I've never been allowed to lose my cool. Old habits die hard.
no subject
I know. Trust me, I know.
[Always overlooked unfairly, while pretending that it barely stings. But it stings.]
It stings, having to stay levelheaded, even when everything's going wrong for you. You just have to keep pushing.
no subject
It's hard, knowing how to push without any resources or allies. The Genie seems...sympathetic, but his hands are tied.
no subject
He seems nice. Seems like he's just following orders. [She can't fault that.] Rapunzel is dead set on freeing him.
[She draws lines in the sand with her boot, while coming up with complex plans of escape in her head.]
There's got to be a way to force his master out. Or at least tell us where his lamp is.
no subject
[She glances sidelong at Cassandra.]
Do you think we could?
no subject
[Glances around, looks back to Leia.]
Maybe not alone.
no subject
[Her fingers dig into the sand, letting it slip between them.]
It's something to think about, at least.
no subject
no subject
Don't remind me.